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SupplyInterafce

The interface of the Supply event.

Supply is an event that was first introduced during Season 15. Since Season ?, it was reintroduced as a recurring event that appears the last 10 days of each season.

Mechanics[]

In the span of 6 hours, a delivery will arrive to the player. The worth of the cargo can be upgraded by increasing Cargo Points through killing Zombies. Once the 6 hours is done or skipped, the player may select one of the three rewards given. The two unselected rewards will be stashed in a storage, where it can stash up to 9 items it can be claimed by paying 75 coins. When skipping a cargo, it will cost coins scaling from the time left before it is delivered (The closer it is to being delivered, the lower the cost)

There are four tiers of value of the cargo. Common, Worthwhile, High-Value, and the Extremely Valuable Cargo. Each of them except the Common Cargo requires certain amount of points to reach. As shown below:

  • Common - 0
  • Worthwhile - 250
  • High-Value - 750
  • Extremely Valuable - 1500

Each of the cargo has different rewards, with the higher ones containing generally better rewards. All of the cargo will always show one of the items to the player.

Whenever a delivery is done, another one cannot initiate until the player has claimed the reward, whenever the season ends before the supply gets delivered, it cannot be claimed. But the storage's contents is permanently kept until the player purchases it in the next arrival.

Control Points[]

Control Points are earned by killing zombies, whereas the amount of points granted depends on the type of zombie killed, Control Points are the main factor on the Cargo's quality, requiring certain milestones to upgrade the cargo to get better loot once arriving. The player can only stack the points during the delivery, once the delivery is over it cannot stack. There are several entities that cannot produce control points. Including:

  • Summoned Zombies (Through death or by ability)
  • Blackport PD Arena Zombies
  • Horde
  • Survivors / Raiders
  • Machines and Object Entities
  • Wild Animals

Some Zombies in certain locations also give different amounts of points compared to their normal counterparts. This is the case in Bunker Alfa.

Zombie Control Points per kill Location
The blind one 200 Bunker Alfa
Roaming Zombie 2 Everywhere
Roaming Zombie 4 Bunker Alfa
Fast Biter 4 Everywhere
Fast Biter 7 Bunker Alfa
Fast Biter (120 HP) 10 Highway
Toxic Spitter 6 Everywhere
Toxic Spitter 8 Bunker Alfa
Floater Bloater 12 Everywhere
Floater Bloater 16 Bunker Alfa
Toxic Abomination 17 Everywhere
Toxic Abomination 19 Bunker Alfa
Weeper 50 Motel
Frenzied Giant 31 Basements, Bunker Alfa, Destroyed convoy, Port Sewer
Exploder 19* Bunker Alfa
Exploder 24* Abandoned Factory
Rotten Yokel 8 Crooked Creek Farm
Savage Giant 13 Crooked Creek Farm
Infected Bull 16 Crooked Creek Farm
Ravager 150 Crooked Creek Farm
Zombie Officer,

Zombie Officer (armored)

6 The Highway, Blackport PD
Hungry Chomper 12 The Highway, Blackport PD
Hungry Chomper 4 Transport Hub
Jailbird 4 Blackport PD
Brawler 12 Blackport PD
Riot Zombie 9 Blackport PD
Explosive Zombie 6* Blackport PD
Fast Rotter 6 Basements, Transport Hub
Sailor 4 Transport Hub
Midshipman 12 Transport Hub
Pale Zombie 7 Transport Hub
Smasher 10 Transport Hub
Toxic Darter 12 Bunker Bravo, Port Sewer, Transport Hub
Acid Melter 12 Bunker Bravo, Genesis Laboratory, Transport Hub
Carrion 12 Transport Hub, Port Sewer
Swamp Zombie 5 Swamp Forest, Wild Bogs, Port Sewer
Swamp Bloater 15 Swamp Forest, Wild Bogs, Port Sewer
Merman 16 Port Sewer
Crawler 4 or 1 Port Sewer
Berserker 31 Port Sewer
Lurker 40 Port Sewer
Cocoon 24 Port Sewer
Toxic Spewer 36 Basements, Bunker Bravo
Butcher 82 Transport Hub
Timmy the Bloat 15 Limestone Cliffs
The Deadface 5 Limestone Ridge
Sgt. Kowalski ? Pine Bushes
Dead Martin ? Pine Bushes
Fifty-Two-Mike 15 Limestone Spires
Crowd Zombie 2 Home, Infected Forest
Spore Runner 5 Genesis Laboratory
Scientist 5 Genesis Laboratory
Screamer (Bunker Bravo) 23 Genesis Laboratory, Bunker Bravo
Acid Melter 17 Genesis Labarotory
Groaner 5 Genesis Labarotory, Dead Island


*Can only get points if killed before exploding

Note: The list is not complete, there are many zombie types all around.

Supply Rewards[]

The player can choose one of the three randomly generated rewards from the supply, the other two unselected rewards go to the stash and can be claimed for 75 coins. Up to 9 items can go to the stash.

Possible Supply Tier Rewards
Common Worthwhile High-value Extremely Valuable

* The item shown as a reward is always the torso part, regardless what part of the set actually arrives. Only one of the armor set will only be selected whenever getting it.

Note: The list may not be complete, the amounts may have a range. The linked items were verified as for the current version (Season 62).

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