Information[]
The minimap displays the location of the player and various interactables found through out the location.
It displays a 100-unit radius circle (or 200-unit diameter circle) where
- Inner Ring 1 = 50-unit radius around you,
- Middle Ring 2 = 75-unit radius around you, and,
- Outer Ring 3 = 100-unit radius around you.
Trivia[]
The percentage (%) that is displayed below the minimap, is your Exploration Experience meter but was removed in Beta v.1.11.5.
Zombie Senses[]
Most Zombies can see or smell you within Inner Ring 1 = 50 units.
- These are Roaming Zombies, Fast Biters, Floater Bloaters, and Grey Wolves.
Toxic Zombies have higher senses.
- Toxic Abominations can see or smell you within Middle Ring 2 = 75 units.
- Toxic Spitter can see you within 400 units which is 2 times the Diameter of the Minimap.
Rabid Wolves can see or smell you within Middle Ring 2 = 75 units.
Random Spawn, however, changes their senses to Middle Ring 2 whatever type of zombie that is.
Bunker Alfa Zombies have only Inner Ring 1 Senses. Note that the rings were disabled in Bunker Alfa.
Minimap Key[]
Silver arrow (White Blip): The Player (You) changed to silver arrow in Beta v.1.11.10
Green Blip: Friendly Creatures (Puppy, Dog, Raider, NPC, tamed animals, etc)
Yellow Blip: Passive Creature (Deer, Fox, Wild Turkey)
Red Blip: Hostile Creature (AI Survivor, Roaming Zombie, Grey Wolf, etc.)
Green "X": Dead Friendly Creature
Yellow "X": Dead Passive Creature with loot
Red "X": Dead Hostile Creature with loot (Dead soldier with code exception)
Tombstone: Dead Player
Chest: Storage/Loot
Chest open: Storage/Loot opened at Camp. Sector 7 added in Beta v.1.12.2
Lockers: Loot
Large Boxes: Loot (Abandoned Car, Airdrop)
Wrench: Workstations, (Campfire, Garden Bed, Woodworking Bench, etc.)
Pine Trees: Common Log
Dead Trees: Common Log
Rocks: Limestone
Rocks w/ Metal: Iron Ore, Bauxite, Copper Ore
Plant: Plant Fiber, Seeds
Ladder: Entrance/exit of the Basements added in Beta v.1.12.2
Seaweed: Seaweed added in Beta v.1.17.11
Tips[]
- There will be instances where you will find single drops of Limestone or Common Log, but won't show up on the map.
- You can determine the zombie from a distance on minimap with the help of size of red blip. If it is big then it is Toxic Abomination, Floater Bloater, etc. If it is small then it will be Roaming Zombie, Grey Wolf, etc.
- Changed Dead Tree icon on minimap in Beta v.1.8.5
- White Blip was changed to silver arrow in Beta v.1.11.10
- Ladder was added in Beta v.1.12.2
- Open chest at Camp. Sector 7 was added in Beta v.1.12.2
- Added Seaweed in Beta v.1.17.11