The Deer is a wild Animal that does not attack and runs when startled

It shows up as yellow indicator on the minimap.

A player can sneak up on the Deer from any direction, but if he/she has a red Cleanliness (from attacks from Toxic Spitters), the Deer will run away even if a player is sneaking.

When killed it can be looted for 1 x Raw Meat and usually 1 x Animal Rawhide, but it occasionally does not drop the Animal Rawhide.

Currently the only two ways to kill deer are with an undetected sneak attack or a ranged weapon, or occasionally running with SWAT Boots.

2-3 deer spawn in the home area when a player starts the game. For these deer, even if they are chased out of the map, they will still be in the area when a player exits/reenters the area.

As of Beta v.1.6, deer have been given a more "natural" AI. They will occasionally move around the map while grazing the grass. The deer will run away if it sees the player, sneaking or not.

Grants 10 XP upon death.