Description

Bikers' base is an event location on the Global Map during the Season 7.

This location spawns after the escape from Prison.

The biker Razor will show the location for you, this location is starting point for robbery to Prison. You choose between two robbery options: Assault or Stealth.

You can start a new robbery only after 24 hours of previous, same if you have completed all tasks for new robbery, you can reset the countdown spending 125 Coins to reset.

Before leaving, one of the bikers told me about their prison robbery plans. We gotta visit their camp for details.

Bikers' base map.png

Help for robbery

You can hire help of the Rocket, Bill and Johnny D. to robbery, only with Bill and Johnny D. you can stolen 12 boxes from raiders' stockroom.

"And here we have our professionals! Trust me, their help in the operation is totally worth its price" - Razor

Rocket

"Want me to blow those raiders to hell? Just ask."

  • Rocket fire from a helicopter clears out 99% of enemies in the prison yard.

Bill

"I got a metal cutter, you got coins. Pay me, and I'll pull a job with you."

  • The metal cutter allows you to get inside the locked part of the stockroom and take out more boxes.

Johnny D.

"My car can fit many boxes. I'll help you with loading."

  • You can load 7 boxes into the car. Moreover, you'll get addional time for the robbery.

Robbery options

Assault

We get in quickly and loudly. Blow up the main prison gates and pave the way to the stockroom, eliminating threats on the way. Brutal force is a proven ally.

Time: 01:20 (80 seconds) after enter in stockroom

  • If you hired help of the Bill and Johnny D. the time increases to 02:00 (120 seconds), Bill open locked part of the stockroom with more 3 boxes, while Johnny D. help you load some boxes in his pick-up truck.

Robbery

The most effective way to enter the territory of prison is to blow up the gates. A scout spotted a convoy with explosives not far away. Our task is to take their goods.

This step is necessary.

Tasks:

  • Steal a bomb (0/1)
    • Go to Convoy Stop, kill the Soldiers or Raiders and steal the bomb.
    • This task will provide the necessary preparation for conducting a robbery.
    • SKIP 50 Coins

Search

Only the technician can prepare a bomb, but there's a problem - he's always hanging out somewhere. You have to find and bring him back safe and sound. He was last seen in Limestone Cliffs.

This step is necessary.

Tasks:

  • Save the missing technician (0/1)
    • Go to Limestone Cliffs, first, find the Chopper of the technician, find the technician, kill the zombies and escort the drunken technician to his Chopper, and exit of the location.
    • This task will provide the necessary preparation for conducting a robbery.
    • SKIP 50 Coins

Supply

You need equipment, lots of equipment for a successful operation. You have to collect the essentials for bikers equipment and put it to the supply box.

This step is necessary.

Tasks:

Sabotage

We've noticed that raiders are collecting equipment to send to prison. You have to intercept the supply before it gets to them.

This step is optional.

Tasks:

  • Break chests at convoy (0/1)
    • Go to Convoy Stop, open/break using Hatchet or Iron Hatchet the 3 Chest/Trunk.
    • Complete this task to weaken the equipment of raiders in prison and remove some mines from the territory.
    • SKIP 50 Coins

Infection

The water pipe leading to prison is under Power Station. We can use the advantage and poison raiders before starting the robbery.

This step is optional.

Tasks:

  • Cover engineer in basement (0/1)
    • Go to Power station, go down in the Sewer, you will find the engineer, kill the zombies and escort the engineer, up to find the 3 water-supply systems to poison the water of Prison.
    • Complete this task to impair the health of raiders, some of them will be down.
    • SKIP 100 Coins

Short circuit

The prison protection is provided by turrets. By turning off the generators on Power Station, we'll be able to disable them.

This step is optional.

Tasks:

  • Help biker at generator (0/1)
    • Go to Power station, you will find the biker Chuck, kill the zombies and protect the biker while him disable the generators, find and deliver the tools that he needs, screwdriver, hammer and wrench.
    • Complete this task to turn off auto turrets in prison.
    • SKIP 100 Coins

Stealth

We act quietly. Get into the prison through the sewer, then we go to the stockroom in a raider disguise. If everything goes smoothly, we'll leave the place even before the alarm goes off.

Time: 01:40 (100 seconds) after enter in stockroom

  • If you hired help of the Bill and Johnny D. the time increases to 02:20 (140 seconds), Bill open locked part of the stockroom with more 3 boxes, while Johnny D. help you load some boxes in his pick-up truck.

Kidnapping

The hatch to prison sewer is closed, only one of raiders can open it. On Radio Tower, you can lure a small squad out of prison and kidnap one of them. We make him work with us, we get inside.

This step is necessary.

Tasks:

  • Capture a raider (0/1)
    • Go to Radio Tower, you will find the biker, kill the zombies, disable the radio tower, a first group with 3 Raiders will appears, kill them, a second group with 5 Raiders will appears, kill them, one Raider will surrender.
    • This task will provide the necessary preparation for conducting a robbery.
    • SKIP 50 Coins

Password

Only raider officers know the password of the prison stockroom. We know that one of them made a camp in pine grove and he must have the password. He won't give up, so you'll have to search his dead body.

This step is necessary.

Tasks:

Camouflage

A true way to say unnoticed among raiders is to look like one. You have to collect everything you need to create the correct image and put it to the supply box.

This step is necessary.

Tasks:

  • Finish collection of supplies (0/1)

Sabotage

We've noticed that raiders are collecting equipment to send to prison. You have to intercept the supply before it gets to them.

This step is optional.

Tasks:

  • Break chests at Radio Tower (0/1)
    • Go to Radio Tower, open/break using Hatchet or Iron Hatchet the 3 Chest/Trunk.
    • Complete this task to weaken the equipment of raiders in prison and remove some mines from the territory.
    • SKIP 50 Coins

Infection

The water pipe leading to prison is under Power Station. We can use the advantage and poison raiders before starting the robbery.

This step is optional.

Tasks:

  • Cover engineer in basement (0/1)
    • Go to Power station, go down in the Sewer, you will find the engineer, kill the zombies and escort the engineer, up to find the 3 water-supply systems to poison the water of Prison.
    • Complete this task to impair the health of raiders, some of them will be down.
    • SKIP 100 Coins

Short circuit

The prison protection is provided by turrets. By turning off the generators on Power Station, we'll be able to disable them.

This step is optional.

Tasks:

  • Help biker at generator (0/1)
    • Go to Power station, you will find the biker Chuck, kill the zombies and protect the biker while him disable the generators, find and deliver the tools that he needs, screwdriver, hammer and wrench.
    • Complete this task to turn off auto turrets in prison.
    • SKIP 100 Coins

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